Monday 21 November 2016

Continuity Editing

                                                          Continuity Editing

Continuity Editing is to see how techniques are created, to plan a sequence to show the understanding of it and it is in preparation for filming and editing the first piece of coursework this week. Continuity Editing retains a sense of realistic chronology and generates that time is moving forward. It may also use flashbacks of flash forwards in an expected or realistic way.


There are different types of continuity editing:

Eye-line Match
-This is where we see a character looking at something off screen and then they cut to a shot of what they are looking at.









Match On Action
-This is where we see a character start an action in one shot and then we see them continue it on the next shot.









Graphic Match
This is when two shots are linked with a similar shape or composition of an image, the filmmaker can choose to place the shots in a certain order so as to create a smooth visual transfer from one frame to the next, when the two consecutive shots are matched in terms of the way they look.







180 Rule
-This is a basic guideline that states that two characters (or other elements) in the same scene should always have the same relationship to each other, when the camera passes over the imaginary axis connecting two subjects, it is called crossing over the line.











Shot/Reverse Shot
-This is normally used in arguments or in conversations.



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